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Spaceempires.net :: Star Trek Mod and other mods :: View topic
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Star Trek Mod and other mods

 
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nightboy42
Space Emperor


Joined: Jan 03, 2006

PostPosted: Wed Jan 31, 2007 8:22 pm    Post subject: Star Trek Mod and other mods Reply with quote

Can someone fill me in what is being made and so on?

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Shektho
Space Emperor


Joined: Aug 05, 2006

PostPosted: Wed Jan 31, 2007 9:25 pm    Post subject: Reply with quote

Theres a starwars mod being worked on, a few minimods floating around, beyond that I don't know

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Combat_Wombat
Moderator
Moderator


Joined: Nov 04, 2003
Location: Minnesota

PostPosted: Wed Jan 31, 2007 11:45 pm    Post subject: Reply with quote

The Peoples Mod, its not being actively worked on anymore but it adds alot of new ships and other content with a few singleplayer missions

Co-Lead of the FrEee project an open-source Space Empires IV clone

Author of Invasion! for Space Empires IV


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Campeador
Space Emperor


Joined: Feb 28, 2006
Location: Ohio

PostPosted: Thu Feb 01, 2007 4:03 pm    Post subject: Reply with quote

Iím working on a new mod called "Multiverse".
It will use most of the stock ships of the original game (around 36 ships), most of the ships from the Star Blazers mod (around 24 ships), and more brand new ships (around 24 ships). So the game will easily have 80 to 90 types of ships.
The player will be able to see if the Star Blazers universe can compete against the Star Fury universe as well as many more unexpected surprises. The game play will be similar to the Star Blazers Mod; the purpose of the game is combat, and I made up a little story to put it all together.
It will be divided into 4 campaigns. Campaign One is fully completed. The other three more than half way. I will release the first campaign once the other three are close to completion.
Very Happy


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SuicideJunkie
Leaky Guru


Joined: May 28, 2005
Location: Canada!

PostPosted: Thu Feb 01, 2007 6:35 pm    Post subject: Reply with quote

http://imagemodserver.mine.nu/other/MM/SF/mods/
P&Nism mod is quite popular; it has the same storyline, but the physics are vastly improved.
I also included a leaky armor fighter as an optional starting ship in Episode 2. Very different when you don't worry about missiles, but PDCs instead.

The Supersized mod makes planets big and ships small... pretty nifty.
The Newtonian propulsion mod is cool for a little while, just remember momentum and try not to plow into planets or get your engines shot out (Engines provide all turn rate and accel - no engines means drifting helplessly)

There is also a mirror of the BattlestarGalactica mod up there.

And somewhere there is a Starblazers mod...


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