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Just thought it might be helpful to have all the differences in v1.91 data files listed in one place to help with updating your mods. Please add anything that I missed...
settings.txt -- the only difference is the v1.91 files have the smoothed pop bonuses, so you can just cut-n-paste them into your settings.txt. Don't forget the first line:
Number Of Population Modifiers := 101
components.txt
- Header info (for the optional lists). Obviously you don't have to copy this over if you don't want to...
- Beta Displacement Pulser and Ionic Concussion BLaster now have "Component Destroyed On Use" as an ability.
- Small Graviton Beams now have Gravitational Weapons as their research requirement (instead of tractor/repulser)
facility.txt
- Mineral Scanners, Eco-farms, and Radioactive Colliders (and their Systemwide Versions) all have their values changed:
2. Changed - Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
3. Changed - Hybrid Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
4. Changed - Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
5. Changed - System Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
6. Changed - System Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
7. Changed - System Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
Important addition in 1.84:
8. Fixed - Added more slots to all of the formations to keep ships together better in combat. New formations thanks to Imperator Fyron. Smarter than your average Texrak. Back to top
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